Middlehaven

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Invented by Conrad Schnackenberg when he was 17 years old. Key players and contributers included The Jim, Joe Fong, Grace Hsu, Leon Moy, Russian GM Dan Kaplan, Jason "Q" and Stacy Richter, Faith Sarver, John Fordham, Kattrin Boniface, Lynda Weinstein, Drow David Rapp, Ferdinand Uy, Jessica Kat's Sister, JMAX, Nick Kilb, Mark Essel, "Goth" Emily Santino, Greg Knapek, Evil Dan Feldman, Good Dan Feldman, and a host of others who passed through Selden House.

Unfortunately, Middlehaven's step-system of levelling up and purchasing attributes, as well as it's combat system, was rendered obsolete when Dungeons and Dragons 3.5 came out and Conrad declared that WotC had "fixed" all of the problems that had caused him to spawn the Middlehaven system in the first place.

Enthusiastic Middlehaven players await the release of Middlehaven LARP, which Conrad is now working on.